Card Game Rules

All games · Collections

Cooperative games

Everyone plays together against the game – you win or lose as a team.

  1. Orbit untested Win together or fail together – everyone has a tricky task, and nobody may say a word about their cards. Cooperative trick-taking game · 2–5 players · 30 min · 10+ · medium
  2. Regicide Storm the castle together and defeat twelve corrupted Jacks, Queens and Kings – with nothing but a deck of cards and each suit's power. Cooperative card game · 1–4 players · 30 min · 10+ · medium
  3. Nova untested Launch a firework show together – you can see everybody's cards except your own. Cooperative card game · 2–5 players · 30 min · 8+ · medium
  4. Unisono untested Play all your cards in perfect order – without a single word, just by feeling the rhythm of the table. Cooperative card game · 2–4 players · 20 min · 8+ · easy
  5. Paternoster Two piles go up, two go down, and the whole team must squeeze all 104 cards onto them – without ever saying what you hold. Cooperative card game · 1–8 players · 20 min · 8+ · easy
  6. Pokerface untested Hold'em without betting and without opponents – guess where your hand ranks at the table and line up the whole team without a word. Cooperative card game · 3–6 players · 20 min · 12+ · medium
  7. On the Scale untested Somewhere between freezing and boiling sits a cup of tea – but where exactly? Read your friend's mind and find the spot. Cooperative guessing game · 2–12 players · 30 min · 10+ · easy
  8. Scoundrel for Two untested Two heroes, one dungeon, 52 cards – share weapons and potions, and get out alive together. Cooperative dungeon game · 2 players · 25 min · 10+ · medium
  9. Team Klondike untested One Klondike layout, two or three secret hands and no talking – sort the whole deck together before time runs out. Cooperative patience · 2–3 players · 25 min · 10+ · medium
  10. Tricks Together untested Everybody names their number of tricks, and the whole team wins only if everybody hits it exactly – without a word about the cards. Cooperative trick-taking game · 3–5 players · 20 min · 8+ · easy
  11. Defuse! untested One of you knows the code, the rest hold the pliers – and the expert may not say a single word. Cooperative deduction game · 2–5 players · 15 min · 8+ · easy
  12. Island Escape untested The island is sinking under your feet – grab the four treasures and run for the helicopter. Cooperative adventure game · 1–4 players · 30 min · 10+ · medium
  13. Cell Mates untested One of you may only move red cards, the other only black ones – solve a FreeCell deal together without saying a word. Cooperative patience · 2 players · 30 min · 10+ · medium
  14. Summit Rush untested TriPeaks for two, both at once – grab, shout and clear all three peaks before the sand runs out. Cooperative patience (real time) · 2–3 players · 10 min · 7+ · easy
  15. Number Crunchers untested Calculation for two: count up in ones, twos, threes and fours on shared foundations – but each of you fills only your own waste piles, in silence. Cooperative patience · 2 players · 20 min · 10+ · medium
  16. Square Deal untested One five-by-five grid, two secret hands of three – build ten poker hands together without a word and beat the target. Cooperative patience · 2 players · 15 min · 10+ · easy
  17. Rope Team untested Two climbers on one rope – win tricks to pull the rope your way and uncover the ridge, but pull too hard and you both fall. Cooperative trick-taking game · 2 players · 30 min · 10+ · medium
  18. Common Cause untested Rummy for two against the stock – every meld needs cards from both of you, and you may not say which ones you hold. Cooperative rummy game · 2 players · 25 min · 10+ · medium
  19. Undercover untested Klondike for two in which each of you peeks under different face-down cards – and may only hint at what lies there. Cooperative patience · 2 players · 30 min · 10+ · medium
  20. Cross Sums untested Choose cards together, reassign targets and build your way through fifty number puzzles. Cooperative puzzle game · 2 players · 15 min · 10+ · medium
  21. Pot Luck untested Everyone brings a card to the pot – land three shared pots on exactly 21 as a team, never on your own card and without a word. Cooperative adding game · 2–5 players · 15 min · 8+ · easy
  22. Euler's Officers untested A 300-year-old card puzzle for a silent team – square the 16 officers so that no row or column repeats a rank or a suit. Cooperative puzzle · 1–4 players · 15 min · 10+ · easy
  23. Mind the Gap untested Build a pyramid in which every card is the difference of the two below it – from secret hands, without a word, up to the target at the top. Cooperative puzzle · 1–3 players · 15 min · 10+ · medium
  24. Spot On untested Plus, minus, times or divided by – one card each in turn, until the total lands exactly on a target from 100 to 999. Five times, without a word. Cooperative arithmetic game · 2–4 players · 30 min · 10+ · medium
  25. Balancing Act untested Two pans, one shaky scale and not a word about your cards – add weights in turn and bring the scale to rest with the last card of every round. Cooperative adding game · 2–4 players · 20 min · 10+ · medium
  26. Final Approach untested Land an airliner together without a word – level the wings, set the speed and clear the traffic with four secret cards a round. Cooperative placement game · 2 players · 20 min · 10+ · tricky
  27. Night Parade untested Sixteen spirits lie face down in a jumble – peek, slide and give silent hints until every family walks together. Cooperative memory game · 2–4 players · 20 min · 8+ · easy
  28. Man the Boats untested The ship is sinking – sort the passengers into orderly queues and get them into the lifeboats before the last compartment floods. Cooperative patience · 1–5 players · 30 min · 8+ · medium
  29. Royal Rescue Raise armies from your hand, beat Ugly Umbar and his servants with the dice – then crack the dungeon's locks before your last card is gone. Cooperative dice-and-card game · 1–4 players · 30 min · 10+ · tricky
  30. Side by Side untested A band of friends in a long war – get rid of your cards together, but never let three of the same threat meet in No Man's Land. Cooperative hand-management game · 2–5 players · 30 min · 10+ · medium
  31. Dungeon Rush untested No turns, no mercy, five minutes on the clock – slap down the right suits together and fight your way through the dungeon to the boss. Real-time cooperative game · 2–4 players · 15 min · 8+ · medium