Card Game Rules

All games · Collections

Games for four

Card games that work with four players.

  1. Mau-Mau Match suit or rank, dodge the sevens and be the first to shout "Mau-Mau!" Shedding game · 2–7 players · 15 min · 6+ · easy
  2. Crazy Eights Match suit or rank, play an 8 to change the suit – and make the others pay for every card they're stuck with. Shedding game · 2–7 players · 20 min · 6+ · easy
  3. Kings in the Corner Solitaire for the whole table – build down in alternating colours, put Kings in the corners and empty your hand first. Layout game · 2–4 players · 15 min · 6+ · easy
  4. Mao The only rule we can tell you is this one – the rest you'll learn one penalty card at a time. Shedding game · 3–8 players · 30 min · 10+ · medium
  5. Rolling Stone Follow suit or pick up the whole trick – the first to empty their hand wins, but hands can swell fast. Shedding game · 4–6 players · 15 min · 7+ · easy
  6. Cambio Remember your hidden cards, swap away the high ones and call "Cambio!" when you think your total is lowest. Draw-and-swap game · 2–4 players · 30 min · 8+ · medium
  7. Golf Six hidden cards, nine holes – pair up your columns and play the lowest round of the day. Draw-and-swap game · 2–8 players · 30 min · 8+ · easy
  8. Casino Capture cards by pairing and adding, build clever combinations and snatch the Big Casino before your opponent does. Fishing game · 2–4 players · 30 min · 8+ · medium
  9. Zwicker Schleswig-Holstein's wild casino cousin – capture by addition and subtraction, tame high-value jokers, and sweep the table for a zwick. Fishing game · 2–4 players · 45 min · 10+ · medium
  10. Bauernschnapsen Schnapsen for four – call trumps after three cards, then outbid everyone with a Bettler, a Gang or a daring Kontra-Schnapser. Marriage game · 4 players · 30 min · 12+ · tricky
  11. President Beat the last play with higher cards, shed your hand first and rise from Beggar to President – and claim the Beggar's best cards next round. Climbing game · 3–8 players · 30 min · 8+ · easy
  12. Palace Play equal or higher, burn the pile with a 10 and flip your blind cards at the end – and make sure you're not the Palace's last guest. Beating game · 2–6 players · 15 min · 8+ · medium
  13. Tiến lên Vietnam's favourite card game – beat every play with something higher, and chop the mighty 2s with a bomb. Climbing game · 2–4 players · 20 min · 10+ · medium
  14. Dou Dizhu (Fight the Landlord) One landlord against two peasants – bid for the three hidden cards, blast your way out with bombs and rockets and play out first. Climbing game · 3–4 players · 30 min · 10+ · medium
  15. Swoop Play equal or lower, swoop the pile away with four of a kind, a 10 or a joker – and empty your hand before the penalty points pile up. Beating game · 3–8 players · 45 min · 10+ · medium
  16. Guandan Two decks, four jokers and a wild Heart – team up, climb the levels from 2 to Ace and smash your bombs on the table. Climbing game · 4 players · 60 min · 10+ · tricky
  17. Bura Lead up to three cards at once, keep count in your head and stop the game the moment you reach 31 – a fast Russian gambling game. Ace–Ten game · 2–4 players · 20 min · 12+ · medium
  18. Schwimmen (31) Swap with the middle, collect 31 in one suit and knock at the right moment – lose your last life and you have to swim. Swapping game · 2–8 players · 30 min · 8+ · easy
  19. Cheat Play face down, claim whatever you like and keep a straight face – but if someone calls "Cheat!" and you lied, the pile is yours. Shedding game · 3–10 players · 20 min · 8+ · easy
  20. Durak Russia's favourite card game – attack, fight off, throw in more cards, and whatever you do, don't be the last one holding cards. Beating game · 2–6 players · 15 min · 8+ · medium
  21. Schafkopf Call an Ace to find a secret partner, or take on all three alone with a Solo – the heart of every Bavarian inn. Ace–Ten game · 4 players · 60 min · 12+ · tricky
  22. Sheepshead Wisconsin's tavern game – pick up the blind, call an Ace for a secret partner and take 61 of the 120 points. Ace–Ten game · 3–5 players · 45 min · 10+ · tricky
  23. Bavarian Tarock Bavaria's three-player pub classic – bid for the contract, take the pot, and capture 61 of 120 points under strict trick rules. Ace-Ten (point-trick) · 3–4 players · 45 min · 10+ · medium
  24. Brandeln The historic Austrian pub game played by Mozart – bid exact tricks, unleash high Jacks and Sevens, and risk all on Bettel or Mord. Trick-taking (plain-trick) · 3–4 players · 30 min · 10+ · medium
  25. Doppelkopf Germany's favourite four-player game – two against two, but nobody knows who is on which side until the Queens of Clubs show up. Ace–Ten game · 4 players · 90 min · 12+ · tricky
  26. Skat Germany's national card game – bid for the right to play alone against the other two and bring home 61 points. Ace–Ten game · 3–4 players · 60 min · 12+ · tricky
  27. Rummy (Rommé) Germany's family-table rummy – collect sets and runs, open with 40 points and be the first to get rid of every card. Rummy game · 2–6 players · 60 min · 8+ · medium
  28. Bridge The king of partnership games – bid what you and your partner can make, then bring it home with half your cards on the table. Trick-taking game (bidding) · 4 players · 30 min · 12+ · tricky
  29. Cribbage Count to fifteen, peg your way round the board and race your opponent to 121 – with an extra hand, the crib, for the dealer. Adding game · 2–4 players · 30 min · 10+ · medium
  30. Big Two Play singles, pairs and poker hands, beat every play with something higher and go out first – where the humble 2 rules. Climbing game · 2–4 players · 30 min · 10+ · medium
  31. Oh Hell! Say exactly how many tricks you'll take – no more, no fewer – and watch everyone else's plans go to hell. Trick-taking game (prediction) · 3–7 players · 60 min · 10+ · medium
  32. Orbit untested Win together or fail together – everyone has a tricky task, and nobody may say a word about their cards. Cooperative trick-taking game · 2–5 players · 30 min · 10+ · medium
  33. Regicide Storm the castle together and defeat twelve corrupted Jacks, Queens and Kings – with nothing but a deck of cards and each suit's power. Cooperative card game · 1–4 players · 30 min · 10+ · medium
  34. Nova untested Launch a firework show together – you can see everybody's cards except your own. Cooperative card game · 2–5 players · 30 min · 8+ · medium
  35. Unisono untested Play all your cards in perfect order – without a single word, just by feeling the rhythm of the table. Cooperative card game · 2–4 players · 20 min · 8+ · easy
  36. Paternoster Two piles go up, two go down, and the whole team must squeeze all 104 cards onto them – without ever saying what you hold. Cooperative card game · 1–8 players · 20 min · 8+ · easy
  37. Pokerface untested Hold'em without betting and without opponents – guess where your hand ranks at the table and line up the whole team without a word. Cooperative card game · 3–6 players · 20 min · 12+ · medium
  38. Paternoster Duel untested Red against black – each of you builds one pile up and one down, and slips the odd card onto the other's piles. Whoever gets stuck first loses. Duel card game (building up and down) · 2 or 4 players · 15 min · 8+ · easy
  39. Watten From Tyrol and Bavaria – five cards, three tricks, trumps named by two players and plenty of bluffing to push the stakes up. Trick-taking game (bluffing) · 4 players · 30 min · 10+ · medium
  40. Jass (Schieber) Switzerland's national game – choose trumps or shove the choice to your partner, then meld, take tricks and count your way to 2500. Jack–Nine game · 4 players · 60 min · 10+ · tricky
  41. Differenzler Swiss Jass for sharp minds – predict how many points you'll take, then hit your number exactly. Jack–Nine game · 3–5 players · 60 min · 10+ · medium
  42. Sueca From Portugal's cafés – a silent partnership game where the 7 ranks just below the Ace and 61 of 120 points win. Ace–Ten game · 4 players · 30 min · 8+ · easy
  43. Coinche (Belote contrée) Belote with an auction – bid how many points your team will make, and dare the opponents with a "coinche". Jack–Nine game · 4 players · 60 min · 10+ · tricky
  44. Belote France's national card game – take trumps, declare your sequences, say "belote, rebelote" and reach 1000 with your partner. Jack–Nine game · 4 players · 60 min · 10+ · tricky
  45. Tute Spain's partnership game of marriages – overtake whenever you can, then sing your "forty" with the King and Queen of trumps. Marriage game · 4 players · 30 min · 10+ · medium
  46. Mus The Basque bluffing game – four cards, four contests, secret signals to your partner and one word that stakes everything: órdago! Vying game · 4 players · 45 min · 12+ · tricky
  47. Truco Argentina's loud and lively bluffing game – three cards, three tricks, and a partner winking at you across the table as you shout "Truco!" Trick-taking game (bluffing) · 2, 4 or 6 players · 30 min · 10+ · medium
  48. Spades Spades are always trumps – bid your tricks with your partner, make them, and don't collect too many bags. Trick-taking game (prediction) · 4 players · 60 min · 10+ · medium
  49. Hearts Pass your dangerous cards on, dodge every heart and the Queen of Spades – or grab them all and shoot the moon. Trick-avoidance game · 3–6 players · 45 min · 8+ · easy
  50. Knockout Whist Seven cards, then six, then five – take at least one trick each hand or you're knocked out. Trick-taking game · 2–7 players · 20 min · 7+ · easy
  51. Black Maria Hearts with teeth – dodge the Queen of Spades, and watch out for her King and Ace too. Trick-avoidance game · 3–6 players · 30 min · 8+ · easy
  52. Whist The quiet classic of English card tables – no bidding, just you, your partner and thirteen tricks to fight for. Trick-taking game · 4 players · 30 min · 10+ · medium
  53. Bid Whist Bid uptown or downtown, take the kitty and let the jokers rule – the partnership game at the heart of African-American card tables. Trick-taking game (bidding) · 4 players · 45 min · 10+ · medium
  54. Solo Whist Team up for one hand with prop and cop, or go it alone – for five tricks, nine, all thirteen or none at all. Trick-taking game (bidding) · 4 players · 60 min · 10+ · medium
  55. Barbu Seven games in one – take turns choosing the contract that suits your hand, and double the players you think you can beat. Compendium game · 4 players · 150 min · 12+ · tricky
  56. Sheng Ji (Tractor) Two decks, four jokers, a trump suit that changes every hand – and pairs that roll across the table like tractors. Trick-taking game · 4 players · 90 min · 12+ · tricky
  57. Tarneeb The Levant's card-table staple – outbid the others, pick trumps and bring home at least as many tricks as you promised. Trick-taking game (bidding) · 4 players · 30 min · 10+ · medium
  58. Hokm The Persian game of command – the Hakem picks trumps after five cards, and the first team to seven tricks takes the hand. Trick-taking game · 2–4 players · 30 min · 10+ · medium
  59. Baloot Saudi Arabia's Belote – bid Hokum with trumps or Sun without, declare your projects and double the stakes all the way to Gahwa. Jack–Nine game · 4 players · 60 min · 12+ · tricky
  60. Trix Five games in one – dodge the King of Hearts, the Queens, the diamonds and the tricks, then be first to empty your hand in Trix. Compendium game · 4 players · 90 min · 10+ · medium
  61. Batak Win the auction, name trumps and make your bid in Turkey's great trick game – and don't be left without a single trick. Trick-taking game (bidding) · 4 players · 60 min · 10+ · medium
  62. Rook America's bird-card classic on a normal deck – bid for the nest, name trumps and hunt the 5s, 10s, Aces and the Rook with your partner. Trick-taking game (bidding) · 4 players · 45 min · 10+ · medium
  63. 400 (Four Hundred) The Levant's favourite partnership game – hearts are always trumps, every player bids alone, and your partner must stay in the plus for you to win. Trick-taking game (bidding) · 4 players · 45 min · 10+ · medium
  64. Pinochle America's partnership heavyweight – bid for trumps, swap cards with your partner, then meld marriages and pinochles. Marriage game · 4 players · 60 min · 12+ · tricky
  65. Thousand (1000) Eastern Europe's cut-throat game for three – bid, take the widow and let your marriages switch trumps mid-hand on the way to 1000. Marriage game · 3–4 players · 60 min · 10+ · tricky
  66. Four-Hand Bezique Bezique for two teams – four decks, partners building melds together, and a triple bezique worth 1500 points. Marriage game · 4 players · 90 min · 12+ · tricky
  67. Binokel Pinochle's Swabian ancestor – win the Dabb, meld families and the Binokel, then fight for every Ace and 10. Marriage game · 3–4 players · 60 min · 12+ · tricky
  68. Preference (Preferans) Bid for tricks, take the widow and watch your pool grow while the mountain stays low – Russia's great game for three. Trick-taking game (bidding) · 3–4 players · 120 min · 12+ · tricky
  69. Ulti Hungary's national game – rob the two spare cards, outbid your friends and win the last trick with the humble 7 of trumps. Marriage game · 3–4 players · 60 min · 12+ · tricky
  70. Gaigel Swabia's pub game with a double deck – race your partner to 101, open with a hidden Ace and call "Aus!" at exactly the right moment. Marriage game · 2–6 players · 60 min · 10+ · medium
  71. Briscola No need to follow suit – just collect the Aces and 3s and reach 61 of the 120 points in Italy's liveliest trick game. Ace–Ten game · 2–4 players · 15 min · 8+ · easy
  72. Tressette No trumps, no bidding – just 3s over 2s over Aces, a partner who knocks on the table, and the race to 21. Trick-taking game · 4 players · 30 min · 10+ · medium
  73. Manille Belgium's café classic – the 10 beats the Ace, the dealer picks trumps, and the opponents can double it all. Trick-taking game · 4 players · 45 min · 10+ · medium
  74. Twenty-Eight (28) Kerala's partnership game – Jacks and Nines rule, and the highest bidder hides trumps face down until someone asks to see them. Jack–Nine game · 4 players · 45 min · 12+ · tricky
  75. Twenty-Nine (29) The big brother of 28 – Jacks and Nines rule, trumps stay secret, and a King–Queen pair can swing the bid by four. Jack–Nine game · 4 players · 45 min · 12+ · tricky
  76. Court Piece The partnership game of Pakistan and India – take the first seven tricks of a deal and you win a court. Trick-taking game · 4 players · 30 min · 10+ · medium
  77. Euchre Kitchen-table fun from the Midwest – order up trumps, trust your bowers and take three of five tricks, or go it alone for four points. Trick-taking game · 4 players · 30 min · 10+ · medium
  78. Five Hundred (500) Australia's favourite card game – bid for tricks and trumps with your partner, take the kitty and reach 500 with the joker on your side. Trick-taking game (bidding) · 4 players · 60 min · 10+ · tricky
  79. Forty-Fives Ireland's crazy card order – the 5 of trumps beats everything, the Ace of Hearts is always a trump, and red cards rank high, black ones low. Trick-taking game · 2–6 players · 20 min · 10+ · medium
  80. Nap (Napoleon) Five cards each, one brave bid – and the whole table ganging up to stop you going Nap. Trick-taking game (bidding) · 3–8 players · 30 min · 8+ · easy
  81. Toepen The Dutch pub game – only the last trick counts, the 10 ranks highest, and one knock on the table raises the stakes for everyone. Trick-taking game (bluffing) · 3–8 players · 30 min · 10+ · easy
  82. Agurk The Nordic "cucumber" game – beat the card on the table or give up your lowest, and don't be the one left holding the high card at the end. Trick-avoidance game · 2–7 players · 20 min · 7+ · easy
  83. Pedro Bid for trumps, throw away everything else and fight with your partner for the two 5s – each one worth five points. All Fours game · 4 players · 45 min · 10+ · medium
  84. All Fours (Seven Up) The 350-year-old ancestor of Pitch and Pedro – beg for a new trump, then fight for High, Low, Jack and Game. All Fours game · 2–4 players · 20 min · 10+ · medium
  85. Setback Bid how many of High, Low, Jack and Game your team can take, pitch the first card to set trumps – and get set back if you fall short. All Fours game · 2–6 players · 30 min · 10+ · medium
  86. Rummy The classic draw-and-discard game – collect sets and runs, lay them down and be the first to empty your hand. Rummy game · 2–6 players · 30 min · 7+ · easy
  87. Continental Fifteen cards, runs only, and no melding along the way – lay down your whole hand in one go and collect from everyone. Rummy game · 2–12 players · 45 min · 10+ · medium
  88. Canasta Uruguay's gift to the world – build seven-card canastas with your partner, freeze the pile, take it at the right moment and reach 5000. Canasta game · 2–4 players · 90 min · 10+ · tricky
  89. Hand and Foot Canasta with two hands each – play out your hand, pick up your foot and fill the table with seven-card books over four rounds. Canasta game · 2–6 players · 120 min · 10+ · medium
  90. Samba Canasta with three decks and runs – draw two cards a turn, build seven-card sambas and take your partnership to 10,000. Canasta game · 2–6 players · 90 min · 12+ · tricky
  91. Indian Rummy India's 13-card rummy – build a pure sequence, use the cut joker as a wild card and declare before the others can. Rummy game · 2–6 players · 60 min · 10+ · medium
  92. Rummy 500 Every card you lay down scores – dig deep into the discard pile for the one you need, and be first to 500. Rummy game · 2–8 players · 60 min · 8+ · medium
  93. Twenty Down Start at 20, count down one trick at a time – but stay in and take nothing, and it costs you five. Trick-taking game · 4 players · 30 min · 8+ · easy
  94. Contract Rummy Seven deals, seven contracts that get harder every time – and when the discard you need goes by, just shout "May I?" Rummy game · 3–8 players · 75 min · 10+ · medium
  95. Kalooki Open with 40 points, build on everyone's melds and stay under 150 – or lay down all 13 cards at once for a kalookie. Rummy game · 2–6 players · 60 min · 10+ · medium
  96. Tonk Five cards, fast hands – lay down spreads, hit everyone's melds and drop when you think your hand is lowest. Rummy game · 2–4 players · 20 min · 10+ · easy
  97. Burraco Canasta's Italian cousin – meld runs and sets, pick up your pozzetto as a second hand and close with a clean burraco. Canasta game · 2–4 players · 90 min · 10+ · tricky
  98. Chinchón Spain's seven-card rummy – match your hand, close before the others and dream of the seven-card run that wins the whole game. Rummy game · 2–8 players · 45 min · 10+ · medium
  99. Panguingue The old gambling rummy of the American West – eight decks, melds that pay chips on the spot, and eleven cards down to win. Rummy game · 2–8 players · 60 min · 12+ · tricky
  100. Five-Card Stud The original stud poker – one card hidden, four for all to see, and a bet after every card. Poker (stud) · 2–10 players · 45 min · 16+ · medium
  101. Texas Hold'em (No Limit) Two secret cards, five shared ones and a pile of chips – bet it all when you dare and make the best five-card hand of seven. Poker (community cards) · 2–10 players · 90 min · 16+ · medium
  102. Five-Card Draw Five secret cards, one chance to swap – the poker everyone learns first, all about nerve and reading your opponents. Poker (draw) · 2–6 players · 60 min · 16+ · medium
  103. Seven-Card Stud Three cards hidden, four for all to see – five betting rounds in which you read the table card by card. Poker (stud) · 2–8 players · 60 min · 16+ · medium
  104. Omaha (Pot Limit) Hold'em with four hole cards – use exactly two of them, bet up to the size of the pot, and watch the monster hands collide. Poker (community cards) · 2–10 players · 90 min · 16+ · tricky
  105. Chinese Poker Thirteen cards, three poker hands, no betting – sort your cards cleverly and beat every opponent row by row. Poker (arranging) · 2–4 players · 30 min · 12+ · medium
  106. Three-Card Brag Britain's old pub game – three cards, nerves of steel and the option to bet blind at half price. Vying game · 4–8 players · 60 min · 16+ · medium
  107. Short Deck Hold'em Hold'em without the 2s to 5s – big hands every deal, a flush that beats a full house, and antes that make every pot worth a fight. Poker (community cards) · 2–8 players · 90 min · 16+ · medium
  108. Razz Seven-Card Stud turned upside down – the lowest hand wins, Aces are small and the dream hand is 5-4-3-2-A. Poker (stud) · 2–8 players · 60 min · 16+ · medium
  109. 2-7 Triple Draw Three chances to swap your way down to the lowest hand – where Aces are high, straights hurt and 7-5-4-3-2 is perfection. Poker (draw) · 2–6 players · 60 min · 16+ · tricky
  110. Badugi Four cards, three draws, and the lowest hand wins – but only cards of four different suits and ranks count. Poker (draw) · 2–8 players · 60 min · 16+ · tricky
  111. Indian Poker Hold your card to your forehead – everyone sees it except you. Read their faces and bet on a card you can't see. Vying game · 2–8 players · 30 min · 16+ · easy
  112. Teen Patti India's three-card poker – bet blind without even looking, or look and pay double, and call for a show when only two are left. Vying game · 3–7 players · 45 min · 16+ · medium
  113. Baseball Seven-Card Stud with 3s and 9s wild – a face-up 4 walks you to an extra card, a face-up 3 costs you the pot or you strike out. Poker (stud) · 3–6 players · 60 min · 16+ · medium
  114. No-Peek Baseball Nobody looks at their cards – flip them one by one until you beat the table, with 3s and 9s wild and a 4 bringing an extra card. Poker (stud) · 3–6 players · 60 min · 16+ · medium
  115. Follow the Queen Seven-Card Stud where Queens are wild – and so is whatever card follows the last face-up Queen, until the next Queen changes it. Poker (stud) · 3–7 players · 60 min · 16+ · medium
  116. Anaconda Pass your trash left – three cards, then two, then one – then roll out your hand card by card and split the pot high and low. Poker (stud) · 3–7 players · 60 min · 16+ · medium
  117. Diablo Five-Card Draw with deuces wild – but whoever opens the betting must win the pot, or pay for the next one. Poker (draw) · 3–7 players · 45 min · 16+ · medium
  118. Seven Twenty-Seven (7/27) Take cards or stand – one half of the pot goes to the hand closest to 7, the other to the hand closest to 27. Vying game · 4–10 players · 45 min · 16+ · easy
  119. Chicago (Chicago Poker) Sweden’s favourite pub game – trade cards for the best poker hand, play for the all-important last trick, or boldly call "Chicago!" for the sweep. Poker (point poker & trick-taking) · 2–4 players · 30 min · 10+ · medium
  120. Spit in the Ocean Four cards each and one face-up card for everyone – it's wild, and so is every card of its rank. Poker (draw) · 3–8 players · 60 min · 16+ · medium
  121. Home Poker Variants (Dealer's Choice) Chicago, Heinz, Mexican Stud, Iron Cross and more – each dealer picks the game, the wilder the better. Poker (mixed) · 3–8 players · 90 min · 16+ · medium
  122. Big Three Bid to take on the other two alone, dig up four hidden cards and empty your hand first – and beware the 3s, the strongest cards in play. Climbing game · 3–4 players · 20 min · 10+ · medium
  123. Pişti Match the top card or slap down a Jack to take the whole pile – and snap up a lone card for a 10-point pişti. Fishing game · 2–4 players · 30 min · 7+ · easy
  124. Scopa Sweep the table clean – capture by matching and adding, and fight for the precious 7♦, the settebello. Fishing game · 2–4 players · 20 min · 7+ · easy
  125. Escoba Spain's adding game – play a card that makes 15 with the table, sweep it clean for an escoba and grab the 7♦. Fishing game · 2–4 players · 20 min · 7+ · easy
  126. Cuarenta Ecuador's loud and cheeky national game – snap a match onto your opponent's card for a caída, sweep the table and race to 40. Fishing game · 2 or 4 players · 30 min · 8+ · medium
  127. Fan Tan Start each suit with its seven, build out towards Ace and 2, and hold back the cards your neighbours are waiting for. Layout game · 3–8 players · 15 min · 6+ · easy
  128. Ninety-Nine Add up the pile, call out the total – and don't be the one who can't keep it under 99. Adding game · 2–8 players · 20 min · 7+ · easy
  129. Boodle Run the suits up in sequence, pocket the chips on the four boodle cards and be first to empty your hand. Stops game · 3–8 players · 30 min · 8+ · easy
  130. Pig Pass cards round the circle as fast as you can, collect four of a kind – and don't be the last to touch your nose. Card-passing game · 3–13 players · 10 min · 5+ · easy
  131. Donkey Pass cards to the beat, sneak a token when you've got four of a kind – and don't be the one left without. Card-passing game · 3–8 players · 20 min · 5+ · easy
  132. Spoons Pass cards round the table until someone grabs a spoon – then everyone dives for the rest, and one hand comes up empty. Card-passing game · 3–13 players · 15 min · 5+ · easy
  133. War Flip your top card – the higher one takes both, and when two cards match, it's war! Children's game · 2–4 players · 20 min · 4+ · easy
  134. Beggar-My-Neighbour Turn up an Ace or a face card and your neighbour has to pay – with luck, you'll beggar them of every card. Children's game · 2–6 players · 20 min · 5+ · easy
  135. Chase the Ace One card each – keep it or swap it with your neighbour, and don't be caught holding the lowest. Swapping game · 3–20 players · 15 min · 5+ · easy
  136. Blackjack (Twenty-One) Get closer to 21 than the dealer without going over – hit, or stand? Banking game · 2–7 players · 30 min · 16+ · easy
  137. Old Maid Pair up your cards, draw blind from your neighbour – and pray you're not the one left holding the odd Queen. Pairing game · 2–8 players · 10 min · 4+ · easy
  138. Go Fish "Got any sevens?" – ask the others for cards, collect all four of a rank, and when they say "Go fish!", try your luck in the pond. Quartet game · 2–6 players · 15 min · 5+ · easy
  139. Kemps Swap cards from the middle, collect four of a kind and give your partner the secret sign – before the others crack your code. Swapping game · 4–8 players · 20 min · 8+ · easy
  140. Concentration (Memory) All cards face down, two turned up at a time – remember where everything is and collect the most pairs. Memory game · 1–6 players · 20 min · 4+ · easy
  141. Snap Turn your cards one by one – and when two match, shout "Snap!" faster than anyone else. Reaction game · 2–6 players · 15 min · 4+ · easy
  142. Slapjack Cards go down one by one – when a Jack appears, slap it first and the whole pile is yours. Reaction game · 2–8 players · 15 min · 4+ · easy
  143. Egyptian Ratscrew Beggar-My-Neighbour with a slap – spot a double or a sandwich first and the whole pile is yours. Reaction game · 2–6 players · 20 min · 7+ · medium
  144. Goofspiel (GOPS) Both players hold the same thirteen cards – outguess your opponent and win the diamonds with a bid just one higher. Bidding game · 2–5 players · 10 min · 6+ · easy
  145. Nertz Everyone plays their own patience at once – onto the same foundations. Empty your Nertz pile and shout "Nertz!" Competitive patience · 2–6 players · 30 min · 8+ · medium
  146. Busfahrer (Ride the Bus) Red or black, higher or lower – guess right, survive the pyramid, or you're the one who has to drive the bus. Guessing game · 2–8 players · 30 min · 18+ · easy
  147. In-Between (Acey-Deucey) Two cards face up – will the third land in between? Bet as much of the pot as you dare. Banking game · 2–10 players · 20 min · 16+ · easy
  148. Red Dog (High Card Pool) A card is turned up – do you hold a higher one of the same suit? Bet on it, up to the whole pot. Banking game · 3–8 players · 20 min · 16+ · easy
  149. Baccarat (Punto Banco) Bet on Player or Banker – whose two or three cards come closest to 9? Banking game · 2–8 players · 30 min · 16+ · easy
  150. Faro Bet on a rank and let each pair of cards from the box decide – the banking game of the Wild West's saloons. Banking game · 2–10 players · 30 min · 16+ · medium
  151. Kings Cup A circle of cards around a cup, a rule for every rank – and whoever draws the fourth King faces the cup. Drinking game · 3–10 players · 30 min · 18+ · easy
  152. Horse Race Four Aces, one track, a flip of the deck at a time – back your horse with sips and cheer it over the finish line. Betting game · 3–10 players · 10 min · 18+ · easy
  153. Beat the Dealer Guess the top card, get a "higher" or "lower", guess again – every hit makes the dealer drink, every miss costs you. Guessing game · 3–8 players · 30 min · 18+ · easy
  154. Irish Snap Count "Ace, two, three …" as you play – when the card matches the word, everyone slaps, and the slowest hand takes the pile. Reaction game · 3–8 players · 15 min · 6+ · easy
  155. Secret Letter untested Sixteen cards, one card in your hand – guess, peek and duel your way to the end of the round, and never let go of the letter. Deduction game · 2–4 players · 20 min · 10+ · easy
  156. Intrigue untested Two hidden cards, a handful of coins and a straight face – claim any role you like, but if someone calls your bluff, it costs you dearly. Bluffing game · 2–8 players · 15 min · 12+ · medium
  157. Roses and Thorns untested Three roses and one thorn each – bid how many cards you can turn up without getting pricked, and keep a poker face while others try. Bluffing game · 3–10 players · 30 min · 10+ · easy
  158. Liar's Post untested Slide a card across the table, tell everyone what it is – and hope they don't believe you, or that they do. Bluffing game · 2–6 players · 20 min · 8+ · easy
  159. Sixth Card untested Everybody plays at once, the cards line up by themselves – and whoever lays the sixth card in a row swallows the other five. Simultaneous card-laying game · 2–10 players · 30 min · 8+ · easy
  160. Take or Pass untested Nobody wants the cards – so you pay a chip to pass them on, until someone decides the pile of chips is worth the pain. Push-your-luck game · 3–7 players · 20 min · 8+ · easy
  161. Wizards and Jesters untested Four Aces that always win, four 2s that always lose – and one more card every round to get your prediction exactly right. Trick-taking game (prediction) · 3–6 players · 45 min · 10+ · easy
  162. Dragon and Phoenix untested The four 2s become a Dragon, a Phoenix, a Fox and a Herald – climb, bomb and bet with your partner that you'll be out first. Climbing game (partnership) · 4 players · 60 min · 12+ · tricky
  163. Ten Phases untested Ten tasks, one after another – collect sets, runs and suits, wave your wild Kings and make your rivals skip a turn. Rummy game · 2–6 players · 60 min · 8+ · easy
  164. Showdown untested A Wild West shootout with secret roles – protect the Sheriff, or be the outlaw who tries to bring him down. Western card game · 4–7 players · 30 min · 10+ · medium
  165. On the Scale untested Somewhere between freezing and boiling sits a cup of tea – but where exactly? Read your friend's mind and find the spot. Cooperative guessing game · 2–12 players · 30 min · 10+ · easy
  166. Tricks Together untested Everybody names their number of tricks, and the whole team wins only if everybody hits it exactly – without a word about the cards. Cooperative trick-taking game · 3–5 players · 20 min · 8+ · easy
  167. Defuse! untested One of you knows the code, the rest hold the pliers – and the expert may not say a single word. Cooperative deduction game · 2–5 players · 15 min · 8+ · easy
  168. Island Escape untested The island is sinking under your feet – grab the four treasures and run for the helicopter. Cooperative adventure game · 1–4 players · 30 min · 10+ · medium
  169. Pot Luck untested Everyone brings a card to the pot – land three shared pots on exactly 21 as a team, never on your own card and without a word. Cooperative adding game · 2–5 players · 15 min · 8+ · easy
  170. Euler's Officers untested A 300-year-old card puzzle for a silent team – square the 16 officers so that no row or column repeats a rank or a suit. Cooperative puzzle · 1–4 players · 15 min · 10+ · easy
  171. Spot On untested Plus, minus, times or divided by – one card each in turn, until the total lands exactly on a target from 100 to 999. Five times, without a word. Cooperative arithmetic game · 2–4 players · 30 min · 10+ · medium
  172. Balancing Act untested Two pans, one shaky scale and not a word about your cards – add weights in turn and bring the scale to rest with the last card of every round. Cooperative adding game · 2–4 players · 20 min · 10+ · medium
  173. Call Break South Asia's everyday four-hander – spades are always trumps, nobody has a partner, and you must win every trick you can. Trick-taking game (prediction) · 4 players · 30 min · 10+ · easy
  174. Estimation The Arab world's precision whist – bid for trumps, then predict your tricks exactly, and dare the risk call when the total won't add up. Trick-taking game (prediction) · 4 players · 90 min · 12+ · tricky
  175. Marriage Nepal's festival rummy with three decks and 21 cards – lay down three pure melds to see the hidden joker, then finish with wild cards. Rummy game · 2–5 players · 60 min · 12+ · tricky
  176. Hand Rummy A rummy hit from Jordan to the Gulf – open with 51 points, win wild Aces back from the table, or meld all 14 cards at once for a "hand". Rummy game · 2–4 players · 60 min · 10+ · tricky
  177. Andar Bahar One card in the middle, two piles growing beside it – bet on inside or outside and watch where its twin turns up. Banking game · 2–10 players · 20 min · 16+ · easy
  178. Kozel The Seven of Clubs beats everything, Queens and Jacks are always trumps – and the team that loses six times ends up as the goats. Ace–Ten game · 3–4 players · 45 min · 10+ · medium
  179. Seka Three cards, count one suit as in 31, bet until only two are left – and hope the Seven of Clubs is in your hand. Vying game · 2–8 players · 45 min · 16+ · easy
  180. Blef Is there a full house somewhere among everyone's cards? Bid higher or call the bluff – and every mistake costs you another card. Bluffing game · 2–8 players · 20 min · 10+ · medium
  181. Bonjour Monsieur Greet the King, greet the Queen, hail the Ace – one slip and the whole pile is yours. And every round's winner adds a new rule. Reaction game · 3–10 players · 20 min · 8+ · easy
  182. Ellibir (51) Turkey's two-deck rummy – open with 51 points or with five pairs, lay off everywhere and go out to score minus 100. Rummy game · 2–4 players · 90 min · 10+ · medium
  183. Koum Kan Greece's family rummy – ten cards, two decks, jokers you can steal back, and a second life when you go over 100. Rummy game · 2–10 players · 45 min · 8+ · medium
  184. Pinnacola Italy's other two-deck rummy – take any card from the open row of discards, swap out jokers and hunt for the full suit from Ace to Ace. Rummy game · 2 or 4 players · 60 min · 10+ · medium
  185. Calabresella Tressette for three – one player bids to take on the other two, calls for the card they need and fights for 6 of the 11 points. Trick-taking game · 3–4 players · 45 min · 12+ · tricky
  186. Marafone Beccacino Tressette with trumps from Romagna – name the trump suit, knock for your partner and count to 41 in your head. Trick-taking game · 4 players · 45 min · 10+ · medium
  187. Bestia Three cards, one trump and a growing pot – knock if you can win a trick, and pay the whole pot if you can't. Loo game · 3–10 players · 45 min · 16+ · easy
  188. Loo (Lanterloo) Stand, pass or take the miss – Jane Austen's gambling game, where one trick saves you and none gets you looed. Loo game · 3–10 players · 45 min · 16+ · medium
  189. Mouche Five cards, a basket of chips and a poker face – hold five of a suit and you take the lot before a card is played. Loo game · 3–7 players · 45 min · 16+ · medium
  190. Pife (Pif-Paf, Cacheta) Brazil's quick rummy – nine cards, two decks, and all your sets stay hidden until you slam them down at once. Rummy game · 2–8 players · 30 min · 8+ · easy
  191. Burro Follow suit or dig through the stock until you can – everyone races to empty their hand, and the last one holding cards is the donkey. Shedding game · 2–8 players · 15 min · 7+ · easy
  192. Dummy (Thai Rummy) Thailand's rummy – dig into the discard pile for the head card, guard the 50-point Queen of Spades and 2 of Clubs, and knock to finish. Rummy game · 2–4 players · 60 min · 10+ · medium
  193. Pok Deng Thailand's two-card banking game – show a Pok 8 or 9 at once, take a third card or stand, and hope for a flush that pays double. Banking game · 2–17 players · 30 min · 16+ · easy
  194. Phỏm (Tá lả) North Vietnam's rummy – snap up your neighbour's discard, meld in four quick rounds and keep your leftover points lower than everyone else's. Rummy game · 2–4 players · 30 min · 10+ · medium
  195. Rikken Name trumps, call an Ace and find out during play who your secret partner is – or take on all three alone. Trick-taking game (bidding) · 3–5 players · 60 min · 10+ · tricky
  196. King (Kierki, Rentz) Ten deals, ten rules – dodge tricks, hearts, Queens and the King of Hearts, then win your points back with trumps. Compendium game · 3–6 players · 60 min · 10+ · medium
  197. Slobberhannes Don't win the first trick, don't win the last one and never take the Queen of Clubs – a five-minute rule for a whole evening. Trick-avoidance game · 3–7 players · 20 min · 8+ · easy
  198. Polignac Keep your hands off the Jacks – above all the Jack of Spades, named after a hated French minister of 1830. Trick-avoidance game · 3–8 players · 30 min · 8+ · easy
  199. Wippen A first card game for children from Belgium – match a card from the pot, empty it for a wip and hunt the 10♦ and the spades. Fishing game · 2–6 players · 45 min · 6+ · easy
  200. Paskahousu The popular Finnish beating game – play equal or higher, clear the pile with a 10 or an Ace, save your 2s and don't be the last one holding cards. Beating game · 2–6 players · 15 min · 8+ · medium
  201. Katko (Last Trick) Four or five cards, no trumps and only one trick that matters – the last one. A quick Finnish game for learning tricks. Trick-taking game · 2–20 players · 10 min · 7+ · easy
  202. Schnellen Tyrol's count-down game – every trick takes a point off, but play and miss them all and you shoot back up by five. Trick-taking game · 3–5 players · 45 min · 10+ · medium
  203. Chratze Swiss four-card game for a pot – promise two tricks, or just one, or bow out, and don't be the Susi who lets the pot go without a fight. Trick-taking game · 2–7 players · 45 min · 16+ · medium
  204. Night Parade untested Sixteen spirits lie face down in a jumble – peek, slide and give silent hints until every family walks together. Cooperative memory game · 2–4 players · 20 min · 8+ · easy
  205. Man the Boats untested The ship is sinking – sort the passengers into orderly queues and get them into the lifeboats before the last compartment floods. Cooperative patience · 1–5 players · 30 min · 8+ · medium
  206. Royal Rescue Raise armies from your hand, beat Ugly Umbar and his servants with the dice – then crack the dungeon's locks before your last card is gone. Cooperative dice-and-card game · 1–4 players · 30 min · 10+ · tricky
  207. Side by Side untested A band of friends in a long war – get rid of your cards together, but never let three of the same threat meet in No Man's Land. Cooperative hand-management game · 2–5 players · 30 min · 10+ · medium
  208. Dungeon Rush untested No turns, no mercy, five minutes on the clock – slap down the right suits together and fight your way through the dungeon to the boss. Real-time cooperative game · 2–4 players · 15 min · 8+ · medium
  209. One Up untested Play the same number or one higher – or bail out before your hand costs you dearly. Kings are worth ten, and they come round again. Shedding game · 2–6 players · 20 min · 8+ · easy
  210. Pinch untested Lay your cards out in front of you – and whenever you top another player's cards, you pinch them, straight into your own hand if you like. Shedding game · 2–5 players · 20 min · 10+ · medium
  211. Big Number untested Line up cards of one suit or one rank into the biggest number you can – 9, 7 and 2 make 972 – and take one beaten card back into your hand. Climbing game · 2–6 players · 15 min · 8+ · easy
  212. Unsorted untested You may never sort your hand – so play the cards that happen to sit side by side, and beat the table before your spare cards run out. Climbing game · 3–5 players · 30 min · 10+ · medium
  213. Waterhole untested Eight kinds of animal crowd round the waterhole – three of a kind chase off the next weaker ones, and only the tiny Aces dare to chase the 8s. Collecting game · 2–4 players · 20 min · 8+ · easy
  214. Sore Spot untested No suit to follow, every other suit trumps the lead – and everyone secretly has one suit that hurts. Trick-taking game · 3–6 players · 30 min · 10+ · medium
  215. Boil Over untested Three pots on the stove, spades as poison in any of them – and whoever makes a pot boil over past 20 has to take it. Adding game · 3–6 players · 20 min · 8+ · easy
  216. Headcount untested Everyone can see your card except you. Bid on the total of all the cards – and call it when someone bids too high. Bluffing game · 3–6 players · 20 min · 10+ · easy
  217. Underdog untested One card each, one chip to fight – and the lowest card in the fight adds the underdog card, so the weakest card can win. Vying game · 3–6 players · 15 min · 10+ · easy
  218. Chief and Vice untested Bid by laying your cards on the table, name two kinds of trumps and pick your partner – a deep trick-taking game where every hand makes new teams. Trick-taking game (bidding) · 4–6 players · 60 min · 12+ · tricky
  219. Cursed Bottle untested Low cards buy the cursed bottle and every sale lowers its price – win good tricks, but don't be the one left holding it. Trick-taking game · 2–4 players · 30 min · 10+ · medium
  220. Secret Trumps untested Only one player knows the trumps while everyone picks their hand from open rows – then fulfil your secret goals, one per round. Trick-taking game (goals) · 3–4 players · 45 min · 12+ · medium
  221. Jewel Vault untested Every trick you win and every suit you can't follow moves a jewel – into your vault, into your showroom, or out of someone else's. Trick-taking game (suit actions) · 2–6 players · 45 min · 8+ · easy
  222. Flock Together untested Lay your cards at the end of a row, catch everything between two of a kind – and fly a flock home until you hold seven species or two threes. Set-collecting game · 2–5 players · 20 min · 8+ · medium
  223. Horse Trading untested Bid for animals, pay in hidden money cards and challenge rivals to blind trades – a bluff with two zeros can win you a whole herd. Auction game · 3–5 players · 45 min · 10+ · medium
  224. Shared Air untested Several divers, one tank of air – every treasure you carry slows you down and uses up everybody's oxygen. Turn back in time or lose it all. Push-your-luck game · 2–6 players · 30 min · 8+ · medium
  225. Four Fields untested Sow, harvest and stockpile on four fields around the table – and turn the seasons so the harvest you want is never frozen in winter. Fishing game · 2–4 players · 45 min · 10+ · medium
  226. Power Struggle untested Sixteen cards each, poker hands to climb with and coups that beat everything – and the loser has to hand the winner their best card. Climbing game · 3–4 players · 45 min · 10+ · medium
  227. Powder Keg untested Draw a card at the end of every turn and hope it isn't a King – the Kings are powder kegs, and only a bucket of water saves you. Elimination game · 2–5 players · 15 min · 8+ · easy
  228. Temple Gold untested Everyone swears they're an honest adventurer – but somebody wants you to open the chamber with the fire trap. Social deduction game · 3–10 players · 15 min · 8+ · easy
  229. Bugami Like Hearts, but everyone picks their own poison – choose the suit you must not take, then dump the others' bugs on them. Trick-taking game · 3–7 players · 45 min · 10+ · medium
  230. Collusion The talking trick-taker – strike deals to take exactly as many tricks as one other player, and break them when it suits you. Trick-taking game · 4 players · 45 min · 10+ · easy
  231. Monte Bank Two cards from the bottom, two from the top – then the gate shows its suit. The Mexican banking game of the California gold fields. Banking game · 2–10 players · 30 min · 16+ · easy
  232. Lansquenet Two cards on the table, then turn until one of them is matched – the mercenaries' banking game that Rabelais and Dumas knew. Banking game · 2–10 players · 30 min · 16+ · easy
  233. Farmer Bid for the farm, then hope nobody draws exactly 16 – the old French banking game of drawing to a number, a century before Twenty-One. Banking game · 3–10 players · 30 min · 16+ · medium
  234. Speculation Nobody looks at their cards – you buy and sell them instead. The noisy round game from Jane Austen's Mansfield Park. Trading game · 3–9 players · 30 min · 16+ · easy
  235. Commerce Trade with the banker or barter with your neighbour until someone knocks – the old game of tricons and points, probably the ancestor of Schwimmen. Swapping game · 3–12 players · 30 min · 16+ · medium
  236. Primero (Primiera) Shakespeare's gambling game – four cards, sevens worth 21, and one card of each suit to win the pot. Vying game · 2–6 players · 45 min · 16+ · medium
  237. Bouillotte (Brelan) The salon game of revolutionary Paris – three cards, one turned card, and your opponents' cards can win the pot for you. Vying game · 2–5 players · 60 min · 16+ · tricky
  238. Ambigu Four cards, two draws and a price on every combination – Louis XIV's "mixed" game, the old French cousin of draw poker. Vying game · 2–6 players · 45 min · 16+ · medium
  239. Put The English tavern game of ill repute – three cards, Threes beat Aces, and one word, "Put!", can win the whole game. Trick-taking game (bluffing) · 2 or 4 players · 15 min · 16+ · easy
  240. Maw King James's favourite game – five cards, five tricks, and the five of trumps, the "five fingers", beats everything. Trick-taking game · 2 or 4 players · 20 min · 10+ · medium
  241. Quadrille The 18th century's most fashionable game – call a King to find a secret partner, or play alone with Spadille, Manille and Basto. Trick-taking game (bidding) · 4 players · 60 min · 12+ · tricky
  242. Reversis The grandfather of Hearts – dodge the Aces and face cards, slip the Jack of Hearts onto another suit, or win every trick for the reversis. Trick-avoidance game · 4 players · 45 min · 12+ · tricky
  243. Losing Lodam The 17th-century ancestor of Hearts – dodge the Aces and Tens, and hope your neighbours forget which suit is trumps. Trick-avoidance game · 3–9 players · 45 min · 10+ · medium
  244. Catch the Ten (Scotch Whist) Edinburgh's old favourite – the Jack of trumps is top dog, and the whole table hunts the Ten of trumps. Ace–Ten game · 2–8 players · 30 min · 10+ · medium
  245. Scharwenzel The island game of Fehmarn – two sides, the Queen of Clubs on top, and threads and hooks chalked up for every game won. Trick-taking game · 4, 6 or 8 players · 60 min · 12+ · tricky
  246. Drogue The French soldiers' game of the 1830s – lose, and you wear a wooden peg on your nose until you win it off again. Trick-taking game · 4 players · 60 min · 12+ · tricky
  247. Vint Turn the screw of the auction, play without a dummy, score for every trick and honour – Russia's bridge before bridge. Trick-taking game (bidding) · 4 players · 120 min · 12+ · tricky
  248. Noddy (Knave Noddy) Cribbage before the crib – three cards each, fifteens, pairs and runs, and a Jack called Noddy. The race is only to 31. Adding game · 2 or 4 players · 15 min · 10+ · medium
  249. Laugh and Lie Down Pair your cards with those on the table until you can't – then lie down while the others laugh. A Tudor game for five. Fishing game · 3–6 players · 30 min · 10+ · easy
  250. My Ship Sails Everyone passes a card to the left at the same time – collect seven cards of one suit and shout "My ship sails!" Card-passing game · 4–7 players · 10 min · 5+ · easy
  251. Comet Run the cards up to the King in one long tail, call "without" when you're stuck – and keep the wild Comet for the moment it counts. Stops game · 2–5 players · 30 min · 10+ · medium
  252. Yaniv Throw sets and runs, draw one card, and call "Yaniv!" the moment your hand is nearly empty – but only if nobody has less. Draw-and-discard game · 2–5 players · 30 min · 8+ · easy
  253. Sette e mezzo (Seven and a Half) Italy's Christmas card game – draw towards 7½ without going over, and beat the banker's hand. Banking game · 2–8 players · 30 min · 16+ · easy
  254. Mauscheln Four cards, one trump, and a pot of chips – say "I'll play!" if you dare to win two tricks, and hope nobody joins you. Trick-taking game · 3–7 players · 20 min · 16+ · easy
  255. Prší The Czech cousin of Mau-Mau – match suit or rank, stack sevens and Aces, and let a Queen change the suit. Shedding game · 2–5 players · 15 min · 6+ · easy
  256. Machiavelli Italy's rearranging rummy – every card on the table is up for grabs, so break up sets and runs to find room for your hand. Rummy game · 2–5 players · 40 min · 9+ · medium
  257. Scopone Scopa for two teams with every card dealt at the start – count what is gone, read your partner and sweep the table clean. Fishing game · 4 players · 30 min · 10+ · medium
  258. Basra Take table cards by matching or by adding up, use a Jack to sweep the floor – and clear it without a Jack for a 10-point basra. Fishing game · 2 or 4 players · 30 min · 8+ · medium
  259. Guiñote Aragón's partnership game of marriages – draw a card after every trick, sing "forty" with King and Jack of trumps, and race to 101. Marriage game · 4 players · 45 min · 10+ · medium
  260. Scala 40 Italy's classic rummy – open with 40 points, add to anyone's melds and go out before the penalty reaches 101. Rummy game · 2–6 players · 45 min · 10+ · medium
  261. Skitgubbe Sweden's classic for three – first hoard good cards by winning tricks, then beat or pick up until only one player is stuck with cards. Beating game · 2–4 players · 25 min · 8+ · medium
  262. Eleusis The dealer invents a secret rule for which card may follow which – everyone else plays cards, gets told yes or no and works out the rule. Guessing game · 3–8 players · 45 min · 12+ · medium
  263. Pusoy Dos The Philippine cousin of Big Two – beat every play with a higher card or poker hand, with diamonds as the top suit and the 3♣ to start. Climbing game · 2–4 players · 30 min · 10+ · medium
  264. Gong Zhu The Chinese answer to Hearts – dodge the pig and the hearts, chase the sheep, and dare to expose cards to double their worth. Reverse game · 4–5 players · 45 min · 12+ · tricky